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The Ideal Design Studio for Game & VFX Artists: Defining the Workspace

[fa icon="calendar'] Jun 3, 2021 12:30:52 PM / by Doug Goldenberg and Alex Kline posted in VFX, Media & Entertainment, Studio in the Cloud, Remote Work, M&E, Design Studio, Cloud Computing, Game Dev

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As the first in our series about Creating the Ideal Studio for Artists in Media and Entertainment, let's start by defining the ideal remote "Artist Experience" for Gaming and VFX artists.

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